Games & Fun

Playable games and toys. Steal the mechanics for your own ideas.

Memory Match

A 4ร—4 emoji matching game with satisfying card flips, a move counter, and one-line customization.

Change one list of eight emoji and youโ€™ve made a whole new game โ€” animals for the kids, sight words for the classroom, food for game night. The 3D flip animation and the โ€œwait before flipping backโ€ logic are the parts most worth stealing.

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Screenshot of Memory Match

Snake

The classic โ€” canvas rendering, speed that ramps up as you eat, and a high score saved in your browser.

Arrow keys or WASD on desktop, on-screen buttons on touch devices. A tidy little tour of game fundamentals: the game loop with requestAnimationFrame, grid collision, and localStorage for the best score. Change GRID, START_SPEED, and SPEED_UP at the top to remix the difficulty.

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Screenshot of Snake

Smokey's Trip

Help Smokey cross the busy streets of Knoxville to reach the Digital Learning Building โ€” three levels, dodging traffic, collecting bones.

A full arcade game in one file, and every pixel of Smokey is drawn in code โ€” no sprite sheets, just canvas ellipses, an orange vest with reflective stripes, and a tail that wags on a sine wave (faster, with a tongue out, when you win). Traffic escalates from cars to motorcycles to buses across three timed levels, and getting clipped costs a life plus two seconds of blinking invulnerability.

The part most worth stealing is the hybrid control scheme: arrow keys on desktop, and on touch devices an analog joystick that reports a direction vector alongside big left/right buttons, with the on-screen instructions swapping automatically to match the device. High scores persist in the browser.

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Screenshot of Smokey's Trip

More Games Incoming

More playable stuff is in the works โ€” word games, puzzles, and a few surprises.

๐Ÿšง Coming soon